Audinity is creating music and sound for video games.
MORE ABOUT US
Since 2012 we have established ourselves as a professional, reliable and trusted partner in the field of music and sound for video games.
We are particularly renowned for our work on games with historical settings and in the (grand) strategy, citybuilding and RPG genres.
It makes us proud and happy to have established successful, long-term partnerships with video game companies like THQ Nordic, Paradox Interactive, Kalypso Media, Ravensburger or Owned by Gravity.
To serve each project with the highest flexibility, focus and professionalism, we have built a wide network of sound designers, composers, orchestrators and instrumentalists to count on if a project requries it.
Each year we are supporting charity work. So far, we have donated to Gaming Aid e.V., the Emergency Fund for Freelance Musicians by Deutsche Orchesterstiftung, Stiftung Deutsche Depressionhilfe e.V. and Deutsche Depressionsliga e.V.
We provide full support of video game productions with a wide range of services
We are Audinity
Yannick Süß
I am Yannick, co-founder and partner at Audinity.
Robin Birner
I am Robin, co-founder and partner at Audinity.